The text component of my thesis (when it's written!) will indeed engage with cybernetic organisms both as depicted in fiction and as they are emerging in reality (or should I maybe say we?). Although I am considering diagramming what the 'cyborg subject of the future' might look like as one aspect of the thesis, the design components will not deal with the cyborg subject, per se, at all (by which I am referring to the typically imagined, Terminator-style cyborg).
If, however, we consider all apparatae to be extensions of the human body, and the house to be an apparatus, then the infusion of cybernetics into this 'second skin' does constitute an example of our cyborg-becoming. At any rate, that is what I have chosen to concern myself with. Rather than dealing directly and solely with how the senses of space and place so central to who we are are changing as we incorporate technology into our bodies, I am looking at designing instances in which the architecture itself becomes 'plugged-in'. For example, rather than imagining and describing how we could wear a portable computer which gives us direct retinal access to every document ever published, I am more interested in investigating how we could use a coffee table to interact with that same database. This interest is predicated on two observations: 1st, that our current manner of interacting with computation and information is impoverished and unfortunately biased towards the visual, the most disembodying of the senses; and 2nd that, as Hiroshi Ishii has said, quoted by James Geary, "to actually physically feel something enriches our perception of it and allows us to interact with the environment as we were meant to." By distributing computing throughout the entire house we are no longer 'fixed' to the computer, allowing us to use both our mind and our body simultaneously in navigating a layered world of bits and atoms.
Below, I imagine a window:
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As I have described elsewhere, architecture can be described as the engineering of boundaries between scales of ecological networks. This is fancy-talk for the fact that architecture locates or 'places' us in relation to systems of distribution and production, literal ecological networks (shedding rainwater, keeping the bugs out, growing a garden), and informational networks (a phone number or an ip address for instance). Windows are about permeable, controllable boundaries. Window seats are all about inhabiting these boundaries and this window seat is about inhabiting several boundaries at once.
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